OneShot
"You are to guide a child through a mysterious world on a mission to restore its long-dead sun.
...Of course, things are never that simple.
The world knows you exist.
The consequences are real.
Saving the world may be impossible.
You only have one shot."
- Taken from the steam store page
About spoilers (preface)
Because OneShot is so well-crafted in its character interactions, riddles, and tricks, this game is considered very spoiler-proof in order to enjoy the story 100%.
If you are viewing this article before playing the game, we strongly recommend that you back out of your browser immediately and complete the game before viewing this article.
The experience of playing the game will surely be a once-in-a-lifetime...
Profile
Developers | Future Cat |
---|---|
Publishers | Degica (Steam) |
Directors | Takashi Iizuka |
Producers | Mark Conforti |
Platforms | Windows, macOS, Linux, Nintendo Switch, PlayStation 4, Xbox One |
Releases | December 8, 2016 (original ver.) |
Genres | RPG, adventure, puzzle |
Modes | Single-player |
Overview
OneShot (ワンショット) is a 2D RPG-style puzzle adventure game created by Eliza Velasquez (programming) and NightMargin (art). The game was first released in 2014 as a free game (in English) created in RPG Maker 2003, but was remade in RPG Maker XP after winning an overseas indie game contest. The remake version is currently available on Steam and can be purchased as a set with the soundtrack.
The remake allows for language changes, including English, Spanish, and Korean, followed by additional updates: the Solstice update was released on March 27, 2017, and the official Japanese version was added on September 7, 2017.
As a puzzle adventure game, the story progresses by solving puzzles and combining items. There are no elements of horror or instant death. The game is auto-saved due to the game's specifications.
As mentioned above, "Oneshot" is an English word meaning "one-time only," which has an important meaning in the game.
Gameplay
As the game tells us, "you only get one shot". As it is said, the game is auto-saved, and you cannot redo operations such as "watch a event again" or "go back to the opening".
Although it is possible to play the game in screen mode, it is recommended to play in window mode because of the wonderful tricks and effects that use the PC's functions.
About Solving the Riddles
Basically, the game can be advanced by the following actions:
- Combine items with each other and use them in a certain place.
- Show items to characters.
- Check the location indicated in the game.
- Do something with the mouse, etc...
If you get stuck, you may be able to get a hint by examining the same spot or by talking to a nearby character.
Story
Niko wakes up in a world that has lost its sun and is collapsing.
Prophetbot tells him that the light bulb Nico is holding is the new sun, and as the savior of this world, he and the player are to go to the tower. The player's objective is to guide Niko, deliver the sun to the tower, save the world, and return Niko his original world.
Related Illustrations
Since the game was originally made in English, there are many works submitted from overseas on pixiv. The game became officially supported in Japanese on September 7, 2017.