A peacemaker's job is to resolve conflicts. It can cost a little Mora, a little wine, maybe a little dignity, and sometimes a few bullets. But whatever it takes to get a resolution, right?
Profile
Rarity | 5 ★ |
---|---|
Vision | Anemo |
Constellation | Vultur Gryphus |
Weapon | Bow |
Nation | Natlan |
Gender | Female |
Birthday | December 10th |
Special Dish | Moment of Respite |
Family | Chuychu (Adoptive younger sister), Cusco (Adoptive father) |
How to Obtain | Event Wish - Piercing Shot's Crimson Wake |
Affiliation | Tlalocan, Flower-Feather Clan |
Release Date | November 20th, 2024 |
Voice Actress | Lauren Amante (English), Yuuko Kaida (Japanese) |
Overview
Chasca is the most infamous Peacemaker of the Flower-Feather Clan and no stranger to the Night Warden Wars, Chasca bears the Ancient Name of "Vuka". Chasca is not unfamiliar with conflicts - at times struggling with many of her own internal ones - yet despite how many would view her, she is always able to stand above them.
Chasca hails from the Flower-Feather Clan. She is afflicted with a rare disease that caused her biological parents to abandon her in the wilds, though she survived and ended up being adopted by a group of Qucusaurs. Eventually upon returning to human society, she was adopted by Chuychu's parents. Among the tribes in Natlan, she is regarded as an peacekeeper, resolving tribal disputes without difficulty.
Talents
- Normal Attack: Phantom Feather Flurry
- Normal Attack: Performs up to 4 consecutive shots with a bow.
- Charged Attack: Performs a more precise Aimed Shot with increased Damage. While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo Damage.
- Plunging Attack: Fires off a shower of arrows in mid-air before falling and striking the ground, hitting enemies along the path and dealing AoE Damage upon impact.
- Elemental Skill: Spirit Reins, Shadow Hunt
Let's fly.
Hah!
Take me up.
Chasca and the will residing in her weapon resonate, dealing Nightsoul-aligned AoE Anemo Damage.
After using this Skill, Chasca gains 80 Nightsoul points and enters the Nightsoul's Blessing state.
Nightsoul's Blessing: Chasca
Continually consume Nightsoul points. When Nightsoul points are fully depleted or the skill is used again, Chasca's Nightsoul's Blessing state will end. Her Nightsoul's Blessing has the following traits:
- Mounts "Soulsniper: Ritual Staff," increasing Chasca's Movement Speed and interruption resistance. In this state, Chasca will continually consume Nightsoul points to remain airborne. When Sprinting or increasing height, extra Nightsoul points will be consumed.
- When using Normal or Charged Attacks, Tap or Hold to switch between using Multitarget Fire in different ways.
Multitarget Fire
- Tap: Deal Nightsoul-aligned Anemo Damage to enemies in front. This Damage is considered Normal Attack Damage.
- Hold: Enter Aiming Mode and choose a certain number of enemies within a certain range, before loading up to 6 Shadowhunt Shells based on the duration for which the skill was charged. When 6 Shells have been loaded or charging is stopped, these Shells will be fired at the chosen enemies in sequence.
Shadowhunt Shells
- Deal Nightsoul-aligned Anemo Damage, which is considered Charged Attack Damage.
- The 4th, 5th, and 6th Shells loaded into the cylinder will undergo Elemental Conversion based on the Elemental Types of the other characters in the party: For each Pyro, Hydro, Cryo, or Electro character in the party, one Shadowhunt Shell will randomly be Converted into a "Shining Shadowhunt Shell" of one of these corresponding Elemental Types, dealing Nightsoul-aligned Damage corresponding to that Elemental Type. This Damage is considered Charged Attack Damage.
- The Shells loaded into the cylinder are fired starting from the last Shadowhunt Shell to be loaded, in a "last in, first out" order.
Additionally, when Chasca is in the Nightsoul's Blessing state, Holding her Elemental Skill: Spirit Reins, Shadow Hunt will cause her to execute a Nightsoul-aligned Plunging Attack. Release the Elemental Skill to interrupt this Plunging Attack and maintain her airborne state. Should Chasca hit the ground with her Plunging Attack, her Nightsoul's Blessing state will end.
- Elemental Burst: Soul Reaper's Fatal Round
Fire in the hole!
Hold on to your hats!
Knock 'em down.
Chasca concentrates her will, firing a single Galesplitting Soulseeker Shell that deals Nightsoul-aligned AoE Anemo Damage. Afterward, the Galesplitting Soulseeker Shell will split into 6 Soulseeker Shells, which attack nearby enemies.
Soulseeker Shells
- Deal Nightsoul-aligned Anemo Damage.
- For each Pyro, Hydro, Cryo, or Electro character in the party, two Soulseeker Shells will undergo corresponding Elemental Conversions to become Radiant Soulseeker Shells, which deal Nightsoul-aligned Elemental Damage from a randomly selected one of the corresponding Elemental Types.
- 1st Ascension Passive: Bullet Trick
When the Elemental Skill: Spirit Reins, Shadow Hunt's Multitarget Fire is being charged, if there are party members who meet the Elemental Conversion Type requirements, gain the following effects based on the number of different eligible Elemental Types present:
- There is a 33.3%/66.7%/100% chance for each Type to trigger Spiritbinding Conversion and cause the 3rd Shadowhunt Shell loaded into the cylinder to be randomly converted into a Shining Shadowhunt Shell from one of the corresponding Elemental Types.
- Each Elemental Type will grant Chasca 1 stack of Spirit of the Radiant Shadow, increasing the Damage of Shining Shadowhunt Shell by 15%/35%/65%. This effect lasts until the current Multitarget Fire ends. Max 3 stacks.
- 4th Ascension Passive: Intent to Cover
When a nearby party member triggers a Nightsoul Burst, Chasca will fire a "Burning Shadowhunt Shot" at a nearby enemy, dealing Nightsoul-aligned Anemo Damage equal to 150% of the Shadowhunt Shell Damage from her Elemental Skill: Spirit Reins, Shadow Hunt. If the party has Pyro, Hydro, Cryo, or Electro characters, the Burning Shadowhunt Shot will be converted to deal Nightsoul-aligned Elemental Damage of the corresponding Elemental Type equal to 150% of the Damage dealt by Elemental Skill: Spirit Reins, Shadow Hunt's Shining Shadowhunt Shells. The Damage done in this way is considered Charged Attack Damage.
- Night Realm's Gift Passive: Everburning Heart
After her Nightsoul points are exhausted, Chasca will switch to consuming Phlogiston to maintain her Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, she can use Nightsoul Transmission: Chasca. When the active character is in the air, the following will occur when switching to Chasca: Chasca will enter the Nightsoul's Blessing state and gain 32 Nightsoul points. Nightsoul Transmission can be triggered once every 10 seconds by your own team.
- Utility Passive: Mediation's True Meaning
25 Phlogiston will be restored when your own party members defeat an enemy. This effect can trigger once every 12 seconds. This has no effect in Domains, Trounce Domains, or the Spiral Abyss.
Constellation
Level | Name | Effect |
---|---|---|
1 | Cylinder, the Restless Roulette | When triggering the Passive Talent: Bullet Trick's Spiritbinding Conversion (You must first unlock the Passive Talent: Bullet Trick), the 2nd Shadowhunt Shell loaded into the cylinder will be additionally converted into a Shining Shadowhunt Shell. The chance to trigger Spiritbinding Conversion is increased: If there are party members who meet the Elemental Conversion Type requirements, the chance to trigger Spiritbinding Conversion is increased by 33.3%, up to a maximum of 100%. In addition, Chasca's Nightsoul point and Phlogiston consumption in her Nightsoul's Blessing state is decreased by 30% while out of combat. |
2 | Muzzle, the Searing Smoke | When Chasca takes the field, she will obtain 1 stack of Spirit of the Radiant Shadow from the Passive Talent: Bullet Trick (You must first unlock the Passive Talent: Bullet Trick for this effect). In addition, when the Shining Shadowhunt Shells from Elemental Skill: Spirit Reins, Shadow Hunt's Multitarget Fire hit enemies, they will deal AoE Elemental Damage of the corresponding Elemental Type of the Shining Shadowhunt Shells equal to 400% of Chasca's ATK. This Damage is considered Charged Attack Damage. This effect can be triggered once each time Chasca uses Multitarget Fire. |
3 | Reins, Her Careful Control | Increases the Level of Elemental Skill: Spirit Reins, Shadow Hunt by 3. Maximum upgrade level is 15. |
4 | Sparks, the Sudden Shot | When the Radiant Soulseeker Shells from Elemental Burst: Soul Reaper's Fatal Round hit enemies, they will restore 1.5 Elemental Energy to Chasca, and deal AoE Elemental Damage of the corresponding Elemental Type of the Radiant Soulseeker Shells equal to 400% of Chasca's ATK. This Damage is considered Charged Attack Damage. The aforementioned corresponding elemental AoE Damage effect can be triggered once each time Chasca uses Elemental Burst: Soul Reaper's Fatal Round. |
5 | Brim, the Sandshadow's Silhouette | Increases the Level of Elemental Burst: Soul Reaper's Fatal Round by 3. Maximum upgrade level is 15. |
6 | Showdown, the Glory of Battle | Chasca's Multitarget Fire charge time is decreased, and after the Passive Talent: Bullet Trick's Spiritbinding Conversion is triggered (You must first unlock the Passive Talent: Bullet Trick to gain access to these effects), Chasca will gain the Fatal Rounds state: For the next 3 seconds, the next time Chasca uses Elemental Skill: Spirit Reins, Shadow Hunt's Multitarget Fire, the shots will finish charging instantly, and the Critical Damage of that instance of Multitarget Fire's Shadowhunt Shells and Shining Shadowhunt Shells increases by 120%. 1 Fatal Rounds effect can be gained once every 3 seconds. |
Related Illustrations
Related Video
About Other Characters
This part is about what Chasca thinks about the other characters in Genshin Impact.
She might come across as low-energy, but make no mistake — she's one of the most diligent people you'll ever meet.
When I asked her to build my gun for me, I barely put any thought into it, just gave her a general idea of what I wanted, and left it with her. Then, once she started working on it in earnest, she spent an entire day questioning me — what would a typical day's flying look like, how often I was expecting to use it, and so on — and by the end of the day, there were abandoned designs schemes all over the floor... I was so exhausted that I fell asleep even before she did.
Then she wrote a whole maintenance guide, which she forced me to learn by heart so I wouldn't come bugging her with issues every day... Well, that's what she said. But I suspect her real reason was that she wanted to make sure I'd look after myself and fly safe.
Some people compare me to the Pyro Archon because of my track record in the Pilgrimage. It's a meaningless comparison. If the Pilgrimage was a tree, and I was a vulture on the highest branch, then the Pyro Archon would be the sun in the sky... The stronger you get, the more you appreciate the sheer size of the gulf between you and her. I just won a few championships — she's the champion of an entire era.
But at least being on top with a clear view of the sky means I can see exactly how high I want to fly from here.
Mualani says we got into a fight as kids over some toy we both wanted, but I don't remember any of that.
Hmm... I wonder if it's because I got into so many fights that I just lost track of them all? I also wonder if it was actually her surfboard I was after, rather than a toy... I'll bet I just wanted the ability to go hunting on water.
Heh, whatever it was, I doubt our feud lasted more than a day. It never does with Mualani.
"Every Qucusaur falls from its nest before it learns to fly." Kachina didn't magically become a champion overnight. Her victory was a result of consistent, tireless effort over a very long time. She's an outstanding warrior who deserves all the honor and respect she can get.
When I first saw Ajaw, I thought "Oh, Kinich has a saurian he treats like family, too"... Blissfully unaware of how far off the mark I was. Their relationship is... truly one-of-a-kind.
Although I will say, Ajaw's mastery of the human language makes me pretty envious. I wish mom could talk like that, too, so we could do away with the whole body-language-based guesswork-game.
I've always felt that training oneself and training others are two very different skillsets. Very few people have them both, but Iansan has them in spades.
I, for one, am not very good at teaching other people. Whenever I'm trying to demonstrate something to the flying squad, I spend forever trying to explain some basic, boring detail that seems intuitive to me... only to have everyone ask, "What's intuitive about that!?"
If only Iansan could tutor them, I bet we'd have twice as many candidates pass the flying trials each year... Shame that her training program doesn't include flying.
My dad told me that when I was little, they gathered all of the most learned elders in Natlan and asked them to come up with a plan for managing my Abyss condition. They all disagreed on the best approach, and it turned into a drawn-out debate. At some point, Citlali quietly left the room, but they were all too busy arguing to notice. When she got back, she put some food and wine down in front of her, ignored everyone, and just started eating... the table suddenly went very quiet.
Just by looking at her, you'd never know how much seniority and experience she has.
Chuychu and my dad have discussed medicine with him countless times. So after I got back from the airborne workshop, the first thing I did was take Coya to get checked out by him. But he seemed so dismissive — he took one glance, said "it's nothing serious, Cusco can handle it," and then immediately left to deal with another patient... (sigh) He was right, of course. I was just worrying too much.