Overview
Reset (リセット, risetto) is to return the operating state of a device to its initial state. It can be use to quit a game and return to the boot or title screen while playing a game on a PC or game console. This function can also be used on a daily basis on a PC.
Most old PCs and game consoles has a reset button, which could be pressed to restart the computer and return to the title screen, no questions asked.
Many people have probably had their mothers press this button when they were young and playing games all the time.
Most modern game consoles do not have a reset button, but in many cases (PSP, Wii, PS3, etc.), pressing a specific button will reset the console or ask you if you want to do so.
Except for games with auto-save, pressing reset basically clears all game progress up to that point.
Therefore, if you have not saved the game, you will have to start over from where you last saved.
Conversely, however, there are cases where the player wants to quit the game without saving.
This is an essential technique, especially in the NES version of Wizardry, where "the party disappearance by teleporter" is a common occurrence.
Note that unlike deciding whether to quit the game in the game, the reset itself is a function of the game console itself, so there is no confirmation of whether or not to perform the reset, unless the console itself confirms it.
In the case of early games, resetting too much can result in data loss, and in some games (e.g., Power Pro), resetting may incur a certain penalty.
In addition to the above penalties, there are also cases such as Animal Crossing and Undertale where the software recognizes the act of resetting and is involved in the storyline and events.
In addition to the reset button on game consoles, some game software can be reset by performing certain software operations.
Some consoles, such as the PC engine, do not have a reset button, so it is possible to perform a reset by performing certain operations.