So, here's the thing: someone went and tinkered with my Synesthesia Beacon, so now, all you folks can hear is me and those adorable little troublemakers talkin' like this... cutie, cutie, cutie. Looky here, see?
Rarity | 5✦ |
---|---|
Gender | Male |
Faction | Galaxy Rangers |
Path | The Hunt |
Attribute | Physical |
Voice Actor | Andrew James Russell (English), Katsuyuki Konishi (Japanese) |
A cyborg cowboy drifting among the stars. Extremely optimistic and unrestrained.
He is a member of the Galaxy Rangers who swore to punish the wretched by any and all means...
His flamboyant and brash actions were all to draw the attention of the Interastral Peace Corporation — the target of his revenge.
- Basic ATK: Skullcrush Spurs
Yes, run faster!
Deals Physical Damage equal to 50% - 110% of Boothill's ATK to a single enemy.
- Enhanced Basic ATK: Fanning the Hammer
Draw!
I didn't say I'd count to three!
Fire!
Here's your final reward!
Deals Physical Damage equal to 110% - 240% of Boothill's ATK to a single enemy.
This attack cannot recover Skill Points and can only target the enemy that is in the Standoff.
- Skill: Sizzlin' Tango
Let's duel, fair and square!
Bring it on, forker!
When Boothill uses his Skill, he and the target enemy will enter the Standoff state for 2 turns and this duration reduces by 1 at the start of Boothill's every turn. While in the Standoff state:
- His Basic ATK are enhanced into Enhanced Basic ATK: Fanning the Hammer.
- The enemy target in the Standoff becomes Taunted
- The damage received from this enemy target/Boothill is increased by 15% – 33%/15%.
- If an enemy had the Standoff state is defeated or their Weakness is broken, Boothill will exit the Standoff state and gain 1 stack of Pocket Trickshot, max 3 stacks.
- Using this Skill does not regenerate Energy but won't end Boothill's turn.
- Ultimate: Dust Devil's Sunset Rodeo
There's no reasoning with you bunch anymore.
There are only two kinds of people in the world — those with a loaded gun... and those who dig their own grave!
Boothill applies Physical Weakness for 2 turns and deals Physical Damage equal to 240% – 432% of Boothill's ATK to a single target enemy, also causes their next action to be delayed by 30% - 40%.
- Talent: Five Peas in a Pod
For every stack of Pocket Trickshot Boothill has, the Toughness-Reducing damage from his Enhanced Basic Attacks increases by 50%.
If the enemy's Weakness is already broken, Boothill will inflict additional Break Damage equal to 35% – 187% of Boothill's Physical Break Damage based on the number of Pocket Trickshot stacks he has.
After winning a battle, Boothill can keep his stacks of Pocket Trickshot for the next turn.
- Technique: 3-9× Smile
Locked and loaded!
After Boothill uses his Technique and enters combat, the first time he uses his Skill allows him to inflict Physical Weakness on the enemy target for 2 turns.
Ghost Load | Increases Boothill's critical rate and critical damage equal to 10%/50% of Break Effect and up to a max increase of 30%/150%. |
---|---|
Above Snakes | If Boothill is in the Standoff state when attacked by his enemies, the damage he receives from his target enemies that are not in the Standoff will be reduced by 30%. |
Point Blank | Boothill regenerates 10 Energy every time he obtains Pocket Trickshot. This effect is also triggered even after Pocket Trickshot exceeds its maximum number of stacks. |
Level | Name | Effect |
---|---|---|
1 | Dusty Trail's Lone Star | At the beginning of the battle, Boothill gains 1 stack of Pocket Trickshot. When Boothill deals damage, it ignores 16% of the enemy's defense. |
2 | Milestonemonger | Recovers 1 Skill Point when gaining Pocket Trickshot while in the Standoff state. At the same time, increases Break Effect + 30%, and lasts for 2 turns. This effect can be activated a maximum of once per turn and is also activated when the Pocket Trickshot stacks gained exceed the upper limit. |
3 | Marble Orchard's Guard | Ultimate Level +2, up to a maximum of Level 15. Basic ATK Level +1, up to a maximum of Level 10. |
4 | Cold Cuts Chef | When an enemy in the Standoff state is attacked by Boothill, the damage received will increase by 12%. When Boothill is attacked by an enemy in the Standoff state, the damage increase effect is -12%. |
5 | Stump Speech | Skill Level +2, up to a maximum of Level 15. Talent Level +2, up to a maximum of Level 15. |
6 | Crowbar Hotel's Raccoon | When activating the Talent's Break Damage, additionally deals Break Damage to the target equal to 40% of the original Damage multiplier and additionally deals Break Damage to adjacent enemies equal to 70% of the original Damage multiplier. |
This part is about what Boothill thinks about the other characters in Honkai: Star Rail.
Don't be fooled by Rappa just because she's always jabberin' nonsense all day. Her chaotic little mind is sharper than a cactus needle! And, when it comes to right or wrong, Rappa strictly follows her own "way of the ninja" and is absolutely forkin' resolute about it.
I ain't got no idea what her story is, nor why she's parading around as a Galaxy Ranger... but that's alright. If a fella like me can uphold the justice, it means there ain't just one road to righteousness!
Funny how fate works, we crossed paths before. Finding someone in this vast universe with such similar taste ain't easy y'know, both of us clad in silver, both packin' heat... And the cherry on top, we're both oozing with righteousness.
I've always had a thing for those Xianzhou folks. This guy's a good one, and like me, he ain't much for talkin', preferring to express himself with his weapon. We're bound to hit it off!
Trackin' down this Memokeeper friend is only as tough as you make it for yourself. Wasting time sniffin' around for info is just like shootin' blanks. Better to just sit tight and meditate on "come find me" – who knows, she might just waltz on over.
What's that old saying again? Got it! The path to hell is paved with good intentions! That's the one!
Ha! That guy's as notorious as they come, just like me – a madman who throws caution to the wind. Maybe I should step it up, get him out of the way quicker... Haha, double my bounty in no time!
In that bunch of no-goods at the firm, she's considered one of the better ones, right? But as long as she's with the IPC, she's no different from the rest of 'em – all cut from the same cloth!
- Boothill has a grudge against the Interastral Peace Corporation and has been aggressive many times, so Boothill's bounties are very high, from 720,500,000 to 1,000,000,000 credits.
- His name is the name given to many cemeteries in the Western United States called "Boot Hill". That's the common name for the Gunfighters' burial ground, named after those who "died with their boots on".
- Boothill cannot swear, this is because his Synesthesia Beacon translate machine has a problem, it automatically adjusts words that are not suitable for good customs into lovely and easy-to-listen words. For example:
- Mother-f*cking → Muddle-Fudging
- F*ck → Fudge
- Son of a b*tch → Son of a nice lady